WOAW – prototype for midterm

https://vimeo.com/257929172 This week, I started to prototype the world for my midterm. I found the hardest part being creating the scene in my world without any knowledge of 3d modeling. I ended up importing assets from sci-fi bank and content example. The story I wanted to build is a first-person story in a spacecraft. In the spacecraft,… Continue reading WOAW – prototype for midterm

LIPP Post-Documentation

Concept of the Performance I wanted to create a live experience in which the audience can watch IPcam live-streaming together and then realize they are being watched. I adapted an identity I have used before -- a camera robot. At the same time, I, as a performer, was also being watched and tracked with the eye-tracking camera… Continue reading LIPP Post-Documentation

LIPF – Week 3

A did three things for the past week. 1. With Matt's help, I was able to use Syphone to get IP camera streaming to MAX. 2. I also played around with Jitter.rota, Chromakey, and jit.matrixset  https://vimeo.com/255860320 I created a matrix of surveillance screen and used jit.matrix set to sample them; in the middle of the matrix… Continue reading LIPF – Week 3

WOAW Week 4 Moodboard + Simple Interaction

Moodboard:  https://www.pinterest.com/huiyichen52/woaw-moodboard/ Screenshot of the Unreal Environment Concept of the world I want to build I want to build a future world when humans are becoming cyborgs and they can freely ride in the space. My character is a cyborg human who lost contact signal with the human earth. His/her spacecraft has been floating in the… Continue reading WOAW Week 4 Moodboard + Simple Interaction

First Poem Generator — The World is Blue as an Orange

My poem generator can be found on my Github For this exercise, after I played around with all the generators,  I decided to create my own with the temple of House of Dust because its algorithm is easy to understand. I really like a line in a poem by Paul Eluard which is "the world is… Continue reading First Poem Generator — The World is Blue as an Orange

WOAW Week2 – the Lab & Hero Shot

Hands-on With Unreal Out of my love of Space Oddity 2001 in which the apes(ancient human) were awakened by a black featureless monolith from future, I wanted to build a surreal scene where a black futuristic wall/door/pillar stands in a natural landscape. I followed the in-class tutorial and messed around with the example assets. I added… Continue reading WOAW Week2 – the Lab & Hero Shot

Messing Around with MAX/Jitter

For a performance concept I am developing, I wanted to build a video matrix composed of video streamings from insecure IP cameras on the internet, and use eye tracking as an input to manipulate the video. So this week, I tried to get streaming video input from the internet into Max. However, as I google around,… Continue reading Messing Around with MAX/Jitter

Lost in Trancription

The texts file I transcribed can be found at RWET/week1/johan-deckmann.txt What Did I Transcribe For the first week's assignment, I transcribed texts on all of Johan Deckman's book covers. Johan Deckman's is an artist who made an ongoing project called "books", in which he created books with no contents, only the cover.  His books examine the… Continue reading Lost in Trancription